Hell Let Loose: Vietnam is aiming to raise the bar even higher for the tactical shooter series, and developer Expression Games has revealed some tech specs for the game prior to launch.
Hell Let Loose: Vietnam will run at a solid 60 FPS on consoles while PC players will be treated to a few extras. Hell Let Loose sequel shifts the gameplay from World War 2 to take players to battle during the Vietnam War.
Alongside this massive change in scenery, Expression Games wants to make sure players can experience buttery smooth gameplay with improved graphics, as they will be utilizing modern technology.
PS5 Pro owners are in for a treat as well, because the game will support PlayStation Spectral Super Resolution (PSSR) technology with a free update after launch. Hell Let Loose: Vietnam will run at 60 FPS on PlayStation 5, Xbox Series X|S, and the PC version. Exact internal resolutions for each console haven’t been disclosed.
PC gamers will have a bit more choice when it comes to graphical fidelity, as there will be some Nvidia and AMD-specific features available. Nvidia gamers will be able to enable DLSS 4.5, which features Frame Generation.
AMD graphics card users will be able to utilize TSR, short for Temporal Super Resolution, to help with image scaling and anti-aliasing.High-end PCs will even be able to take advantage of Hardware Lumen, a feature that brings better lighting, shadows, and ray-tracing to the game.
PlayStation 5 Pro players won’t be left out in the cold though, as developers are currently working on support for PSSR. The enhancement won’t be ready by launch, but owners can expect it to be included as a free update months down the line.
Hell Let Loose: Vietnam takes players out of World War 2 and into the jungles of Vietnam. At launch, players can look forward to six gigantic maps inspired by historical sites. These maps will then set the stage for epic fights between the North Vietnamese Army and the United States Armed Forces.
Hell Let Loose: Vietnam arrives August 13, 2026, for PlayStation 5, Xbox Series X|S, and PC.
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