Focus Home Interactive and Vostok Games have officially launched Fear the Wolves on Steam Early Access on 28 August 2018, at 15:00 CEST / 06:00 AM PDT. The game is in a rough state and early reviews on Steam haven't been kind either.
According to the official announcement, tens of thousands of players have been playing Fear the Wolves through the beta period, whose feedback helped the team at Vostok Games update and patch their cub to a somewhat playable state.
Right now, Fear the Wolves still has optimisation issues considering that machines with a GTX 1050 or GTX 970 will get FPS drops even on low settings, while anything less than a GTX 1080 will not be good enough for 60 FPS on high settings.
This normally wouldn't be an issue, but Fear the Wolves' graphics are nothing spectacular. The screenshots bellow are misleading and the gameplay shown in the trailer above is actually better than what the game looks like on max details. If you see negative reviews stating this is just another PUBG clone, you can trace the association back to poor optimisation.
That said, the developers confirmed that they will keep optimising the game, along with adding new content, for which they added a roadmap. Localisation is apparently a top priority for the team and the first scheduled update will focus on adding 16 more languages.
A second update slotted for the third week of September 2018 will add a new car, weapon customisation, auto matchmaking after a death and highlight replays.
This will be followed by another round of changes during October 2018 which will add new movement options such as vaulting, new melee mechanics, an event system, improvements to spectator mode and more customisation.
Would it sound too crazy if I said this looks a lot like the way
PUBG Corp rolled out updates for PUBG? Well, somewhat quicker of course, but you get the gist.
Anyway, if you're sceptic about Fear the Wolves' future or unsure if you want to buy it, you can post your questions on the developer livestream which will start at 19:00 CEST / 10:00 AM PDT on 28 August 2018. It remains to be seen how many players the game might attract as it's currently sitting at less than 300 at the time of writing, barely an hour after launch.