It's been some time since key reseller G2A posted a challenge to developers that if they can prove their keys were sold illegitimately - they'd get reimbursed tenfold. Which Factorio's developer did.
G2A now posted an update on their original promise from July 2019 , and titled it "Keeping Our Promise".
"Prague-based Wube Software became the only developer to take G2A up on this limited-time offer to the gaming developer community in July 2019, after discovering that illegitimate keys to its construction and management simulation game Factorio had been sold online", G2A wrote.
Wube ended up reporting 321 keys but G2A failed to find an appropriate independent auditor and proceeded with own internal investigation, which they insist was a joint decision.
What the internal investigation found was that 198 out of 321 keys were indeed sold on G2A between March and June 2016. The rest are assumed to have been purchased elsewhere, but Factorio's developer will be reimbursed tenfold for the proven ones.
G2A won't be doing the tenfold reimbursement anymore, but they vowed to reimburse developers the full amount of any chargeback fees they incurred for keys sold via G2A Marketplace.
Now, the post doesn't state exactly how much Wube will be reimbursed, but the dev said at the time that they paid more than $6,600 for more than 300 Factorio keys that ended up on G2A.
At the time, Wube said they'd rather fans pirated Factorio than buy it via G2A , but the key reseller insists everyone's a victim in this case. "Fraud directly hurts individuals who buy illegitimate keys, it hurts gaming developers and it ultimately hurts G2A because we are forced - as the transaction facilitator - to cover costs related to the sale", they wrote.
Subnautica's developer seems have passed up on G2A's offer, even though they claimed that according to this deal - G2A would have to fork out $300,000 to Unknown Worlds Entertainment. We suppose they can now apply for a full chargeback?