There has been some time since we last heard from the developers of Europa Universalis after their last big project ended. Now they show us what they intend to work on in the near future.
At the moment, developers say, they are quite satisfied with the current state of the game and think it’s in a much better spot than one year ago. They have not only addressed a lot regarding the Leviathan issues but have fixed a lot of legacy bugs, reducing the backlog of existing issues and starting a rebalancing of some parts of the game that were required and requested by fans.
In the future they promise to still be working on reducing the bug count and improving game performance as much as possible. From a gameplay perspective, they will also continue making improvements to AI and are already addressing the combat balance. Here's to hoping it is in reference to removing the fort spamming we have right now.
Some other update principles include:
- Paid Features should be standalone, and easy to maintain,
- No major feature reworks while there are still lots of bugs,
- Add more content, such as missions, graphics, and music,
- Flesh out the parts of the map that have not gotten attention in the last few years.
Regarding the new content, there will not be any major reworks before balance has been brought to the game. This means a host of government reforms, more estate privileges, and "a few more goodies here and there", as they would put it.