EA and Respawn have revealed that as of this Saturday, 16,000 cheaters have been banned from their popular battle royale Apex Legends. They also announced more frequent communication and transparency, even offering advice on bug reporting.
To be fair, it was only a matter of time before cheaters started on their quest in Apex Legends and we're fairly confident you could statistically express the mandatory amount of cheaters just looking at a population of the game.
Having banned 16,000 on Saturday, 16 February 2019, EA and Respawn invited Apex Legends players to try and capture the evidence before informing them. "Even if you don't get proof, get their ID and flag it and we can investigate the account", they said.
Players have been calling for an in-game report feature, which Respawn's community manager called a very good idea, so we're guessing we'll see it added to Apex Legends at some point. "Cheaters suck", they added, and we wholeheartedly agree.
The company also advised players to be a bit more specific with their bug reports, as many of them were along the lines of, "My game keeps crashing. Fix it". Basically, if an Apex Legends bug cannot be recreated - it cannot be fixed, so bear that in mind next time you drop them a line.
Respawn reiterated their intention to be "direct, honest and as transparent" as they can with Apex Legends players, which is why they'll start more frequent Reddit updates on progress in various aspects of the game's development.
"Not all of these will be groundbreaking or major news but think of it as our way of checking in each day to address what we can", said the game's community manager on Reddit.
If Respawn and EA manage to maintain this level of quality and fun in one package, Apex Legends is heading for a seriously bright future. Quite rightfully so, as many players find it to be a perfect middle ground between Fortnite's casual and Overwatch's competitive gameplay.