It's a bit sad that the question of whether a game will have microtransactions has become almost as important as anything pertaining to the game, but Doom Eternal director Hugo Martin's answer to it is definitely a glimmer of light.
Replying to fans in a Doom Eternal fan group on Facebook, Martin, who shares directorial duties with Marty Stratton, said that their upcoming demon-stomping shooter will have no microtransactions, in-game store or anything of the sort.
"Nothing you can unlock in [Doom] Eternal with XP has anything to do with player abilities or content that would impact your game in any way", he said.
That's not to say that Doom Eternal will just be a barebones experience when it comes to cosmetics. There will be flashy things to unlock - you just won't be able to purchase them with currency.
"[Doom] Eternal is a $60 game, not a free-to-play game or a mobile game - we are giving you a complete experience with no store just like you'd expect", he went on saying.
And indeed, much like we've come to expect from the Doom franchise, if you care for cosmetics, you can unlock them by simply playing. If you don't care much to look flashy on others' screens, however, you can just keep ignoring the entire digital fashion craze.
We suppose this also means that the cosmetics won't be refreshed as often as in some of Doom Eternal's microtransaction-laden colleagues, although that's more of a guess than a fact.
From what we've seen from Doom Eternal thus far, however, cosmetics are the last thing we're interested in. The developer seems to have pulled off a hectic and brutal shooter that also expands on the game's lore while it's at it.