During QuakeCon 2019 keynote today, id Software have shared a couple of new details about the multiplayer in the upcoming shooter Doom Eternal. Named Battle Mode, it's a three-player mode that pits one Doomslayer against two Demons.
id Software's upcoming shooter Doom Eternal will feature a multiplayer named Battle Mode. After a small tease earlier this month, the new mode was fully revealed today at QuakeCon 2019 keynote by Executive Producer Marty Stratton and Creative Director Hugo Martin.
This new mode for Doom Eternal supports up to three players. One player takes control of the iconic Doomslayer while the other two players act as demons. The slayer must eliminate both demons to win the match. The mode is set in an arena with various items and tools which can be used during the battle.
At launch, the mode will offer five playable demons and six maps. Playable demons include Revenant, Pain Elemental, Mancubus, Arch-Vile, and Marauder. Each demon will have unique characteristics, pros and cons.
For example, The Revenant has a jet-pack, shoulder rockets and its special ability is a missile barrage. The Mancubus is a tank demon with huge health pools and it has an arsenal of big weapons such as cannons and flamethrowers. He's extremely slow, though.
Each demon will have the ability to spawn additional smaller AI demons to hamper the Doomslayer. However, the Slayer will also have its own weapon collection. The inventory will be fully loaded with gun mods and equipment and you'll be able to finish off enemies in several ways to earn additional ammo, armour and health.
Once the Slayer kills one demon, he'll have 20 seconds to finish off the other demon and win the match. If the Slayer fails to do this, the killed demon will respawn with half health.
Players will also be able to equip upgrades and abilities between the rounds and some of these include the Baron of Hell for the demons and the BFG for the Doomslayer.
Doom Eternal is hitting the shelves on 22 November 2019 for PC, PlayStation 4, Xbox One and Nintendo Switch.
Thanks, IGN .