French developer Quantic Dream have taken to Twitter to thank the community for their assistance in making Detroit: Become Human the company's fastest selling game ever, adding that it managed to sell 2 million copies in five months.
Quantic Dream's CEO and resident director David Cage decided to mark the occasion by having his team create custom packshots for each of the in-game characters, so players can customise their copies of Detroit: Become Human.
The packshots are print-friendly so fans can make high-quality Kara, Connor or Markus themed editions but Quantic Dream threw in two more. We're talking about a stripped, android version of Markus and the Japanese cover for Detroit: Become Human, which shows all three and Alice.
One of the fans enquired as to whether Quantic Dream made enough money back but the company deflected the question writing that touching the hearts of minds of 2 to 3 million fans is more important. Asked whether this means "no", Quantic wrote that's not what they said, before adding that they're "celebrating, for all the good reasons."
Having said that, Detroit: Become Human might currently be Quantic Dream's fastest-selling title but it'll be a while before it can call itself the most successful one. That title belongs to Heavy Rain, which sold 5.3 million up to date, albeit nowhere near as quickly as Detroit.
To put things into perspective, Heavy Rain had a budget of $22 million and took three years to reach three million copies. Beyond: Two Souls had a development budget of $27 million and sold a million copies in three months, but ended up selling only 1.8 million more in the next five years.
Detroit: Become Human had a $30 million budget and it's threatening to outperform its predecessor's total five months in, which is definitely encouraging. Let's just hope that Quantic Dream can maintain this tempo of sales, something which Beyond: Two Souls failed to do.