Cyberpunk 2077 has finally launched, much to the delight of the fans as well as Nvidia, whose testing claims that DLSS improves performance by up to 60 per cent.
Nvidia have been working with CD Projekt on Cyberpunk 2077's implementation of ray tracing and DLSS for a while now, with reflections, lighting, shadows and ambient occlusion all getting the ray-traced treatment.
This in itself is nothing new, as the two announced their cooperation a while back, but this time they've got concrete numbers on Cyberpunk 2077's performance with Nvidia gear.
Naturally, running Cyberpunk 2077 at maximum settings and maxed out ray tracing isn't exactly a cheap pleasure, and you're likely to need a hefty investment to pull that off.
Thankfully, Nvidia's Deep Learning Super Sampling (DLSS) should help in this department. The graphics maker reported up to 60 per cent and higher results using DLSS, although that depends on a few factors.
Those gunning for 1920x1080 and ray tracing will require a Geforce RTX 2060 at the least, which will be sufficient to run medium ray tracing and textures powered by DLSS.
If you get your mitts on a Geforce RTX 3060 Ti graphics card, however, you can supercharge that 1080p resolution.
If you goal is running Cyberpunk 2077 at 2560x1440 with ray tracing on Ultra settings, you're already in the RTX 2080 / RTX 3070 domain.
Maxing out Cyberpunk 2077's settings at 4K and beyond requires serious muscle, hence Nvidia's recommendation for RTX 3080 or RTX 3090.
Unfortunately for AMD owners, CDPR's focus on releasing Cyberpunk 2077 prevented the dev from implementing ray tracing for AMD RX 6000 cards, but the studio promised they're working with the company on delivering it as soon as possible.
You can find Nvidia's announcement here .