Today we're taking a look at the low, medium and high graphics of Infinity Ward's Call of Duty: Modern Warfare. Is there a noticeable difference between the three presets or are they all nearly indistinguishable?
Call of Duty: Modern Warfare has finally arrived and it's safe to say that it looks absolutely phenomenal. Modern Warfare's new engine pushes the game to its limits in the singleplayer campain which features a couple of stunning missions with photorealistic visuals.
In the video embedded above, we compared three graphical settings available in the game. Call of Duty: Modern Warfare doesn't offer standard low, medium and high presets but most of the sliders in the graphics settings do offer these three options.
In our testing, we noticed that the biggest difference between the three presets is found in antialiasing. The game offers two antialiasing options and once these are completely turned off, you'll notice plenty of ugly-looking jagged edges, especially on 1080p resolution.
Particle quality is another setting where the difference is quite noticeable. We suggest you put these on high since the particles can look pretty low-res and unnatural when on lower settings.
Other than that, the differences are marginal. We didn't spot any major distinctions between the textures and lighting.
Since we've tested the game on AMD's RX 5700 XT, we didn't have the opportunity to test the RTX features, but it's safe to say that Modern Warfare looks even better with real-time ray tracing effects.
All in all, we think that Call of Duty: Modern Warfare is a proper eye candy even on lower settings but those with high-end hardware will obviously get to enjoy the tense and action-packed gameplay in crispy clear visuals. To see all these differences in motion, simply click on the video embedded above and treat yourself to some absolutely gorgeous visuals.