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Three simple ways to improve the Call of Duty: Warzone experience

Published: 12:14, 11 May 2020
Activision
Call of Duty: Warzone artwork showing logo and several characters
Call of Duty: Warzone

Call of Duty: Warzone is already a huge success, reaching 60 million players since its launch. However, with these three, seemingly minor changes, Activision's free to play battle royale could be even better.

Call of Duty: Warzone is one of the most popular battle royale games in the world, but just like every online shooter set on a gigantic map, it is not without its flaws. After the early honeymoon period, players have started to notice many frustrating issues that can simply ruin the fun for the whole squad.

That's why we have come up with a brief list of things that we would love to see tweaked or completely changed to make Warzone as enjoyable as it should be.

Gas mask animations are the worst

How many times did you die in final circles due to this annoying animation that requires your character to put away their weapon for two seconds? Well, we for ones have long lost count. We understand that Warzone aims for realism and that the mask animation is pretty cool in general - its sound effect is really neat - but the way it's set up now, it can easily ruin what would otherwise be a perfect match.

Activision Screenshot of the gas mask animation in Call of Duty: Warzone The gas mask animation can decide the outcome of your battle, more often than not...

Removing the animation is not what we want though. Instead, we'd like to see a simple tweak that would not activate the mask if a player is shooting or aiming down sights at that particular moment. This, we feel, would do wonders for rectifying this annoying issue.

Vehicles need a nerf, ASAP

The only way that vehicles can be destroyed in Warzone is to damage them with gunfire, bombs, explosives or other deadly toys from the game's massive arsenal. This means that the vehicles do not take any damage from falling, hitting obstacles or any other object on the map.

Activision Screenshot of an SUV crashing into a building in Call of Duty: Warzone Vehicle damage is far too unrealistic at the moment.

We have witnessed an absolutely absurd situation in one of the matches where our SUV was on fire but still managed to survive a leap of faith, driving us to the top 5 finish. That may sound like quite an adventure - sure - but it's not the one we want from Warzone.

The circle should appear only after all players have landed

Pure logic. It doesn't really make sense to show the circle while players are still on the plane. It takes away the risk-reward factor when planning your jump.

Activision Screenshot of Safe Zone Circle map in Call of Duty: Warzone A simple way to make things more interesting would be to not see the circle before landing.

On top of this, it clumps people too much and forces them to land inside or at least closer to the circle. Warzone may be trying to be a different breed of battle royale games but the standard circle mechanic works perfectly fine in Fortnite, PUBG and other titles. Don't try to reinvent the wheel, Infinity Ward; if it works - it works.

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