In Bethesda's latest Inside the Vault post, the dev acknowledged that many Fallout 76 players found the latest update, Update 15, a bit underwhelming and provided a list of upcoming changes, as well as some info on the Wastelanders.
"When Update 15 launched earlier this week, we read feedback from some of you who were disappointed that it did not contain as many bug fixes as you had hoped. This week, we’d like to share a status update on what we've been doing to address some of the community's top requested bug fixes", they wrote.
Bethesda also reminded that they're fully focused on Fallout 76's Wastelanders, an update that's recently been delayed to 2020 , which they claim is much more than just new quests and NPCs. Apparently, it will contain a hefty amount of bug fixes whenever it lands.
As for the upcoming Fallout 76 changes, the dev listed a few pressing changes, starting with disappearing corpses. Bethesda's internal testing addressed the issue, so all that's left is to roll it out. The second item on the list is +250 Damage Resist, the legendary weapon effect that will no longer suppress a weapon's primary attribute.
By now you probably experienced, or saw on YouTube, Fallout 76's sliding enemies. "While that’s eerie in its own way, these creatures are more frightening when they're chasing you on their own two feet. We are going to make sure they get their animations back", they wrote.
There are two more fixes headed to Fallout 76 - jetpacks, which will no longer occasionally send you to meet your maker in the sky, and automatic weapon fire, which will no longer fail to be activated when your barrel is clearly spinning.
Bethesda said these changes will most likely land in December, but we should have more info soon. You can find the full Inside the Vault post on the dev's website .