With time comes change, and with change comes progress. How we all wish for this to be true in the case of Mount and Blade 2: Bannerlord, but the truth of the matter is, crashes are all that await us.
TaleWorlds are working on optimizing the beta version of Bannerlord, numbered 1.6.1, for live release. However, as seen with the previous patches and versions of the game, they have bot really moved away from core problems, before they even have a change on polishing the smaller ones.
The patch update starts with fixes to causes of the game crashing, and boy, are there many.
- Fixed a crash that occurred when determining the leader party of a siege when pillaging.
- Fixed a crash that occurred after completing a crafting order for a noble that is in a party.
- Fixed a crash that occurred when selecting "leave it to others" during sally out missions.
- Fixed a crash that occurred when a caravan received items with modifiers.
- Fixed a crash that occurred when fading out agents (mostly seen during tournaments).
- Fixed a crash that occurred during large battles.
- Fixed a crash caused by a raider party that was not removed during the “Destroy Raiders” quest.
- Fixed a crash caused by the “Rival Gang Moving In” quest while loading to the waiting to join the fight state.
All of these and more, with some of them being present in the patch update for the actual, live version, show what kind of issues plague the game. The fact that the number keeps growing and not diminishing shows that, as more moving parts are added into the game so that players may enjoy it more, it just makes the game even more unplayable rather than unenjoyable.
It would appear that TaleWorlds were not ready to develop, publish, and upkeep a game of this magnitude. Even the modders are helpless if the game does not work properly because a good foundation is still needed to be built upon.
As seen by the numbers on steam, the state of the multiplayer does not bring joy either. More Warband players play Warband multiplayer than Bannerlord players play Bannerlord multiplayer.
Hopefully, TaleWorlds realize that Mount & Blade community does not have much steam left, even with all their love for the game, and if they do not make some drastic changes soon, Bannerlord may end up the ways of With Fire and Sword.