Respawn's Titanfall battle royale, Apex Legends, has finally launched on Nintendo Switch, but it looks like it will take a few updates before it hits its stride.
Granted, the system where you usually play Apex Legends plays a huge role in the verdict. Coming in from the PC makes for an almost unrecognisable experience, further hindered by unstable 30 FPS at 720p.
While we're well aware that Respawn had to make compromises to run on Nintendo's console, it almost feels as if the real Apex Legends experience slipped with the extra frames.
In addition to graphics issues, matchmaking has been iffy at best - the amount of times one doesn't load in with the rest of the team means you might as well get used to playing Apex Legends solo.
The resulting experience would perhaps be acceptable if Apex Legends wasn't built on speed and teamwork, neither of which appear to have survived the switch to Switch.
We assume that matchmaking issues will be resolved as the hype dies down and folks get back to their usual playing habits. The rest of the issues, however, look like they'll need more work by Respawn, and it increasingly looks like they really need to get creative to do the game any justice.
Taking all this into account, Apex Legends' cross-play option is best unchecked, unless you're feeling really masochistic.
Respawn were recently asked about cross-progression and whether it will come to Switch, but a number of hurdles is preventing them from implementing it at the moment. Nevertheless, it's a feature they're hoping to implement eventually, but first things first - time to squeeze out more FPS out of Switch.