Bioware's latest post briefly brought back Anthem into the spotlight but even though the news isn't exactly great for players, the studio's brutally honest approach is to be commended.
Many players were hoping that the protracted radio silence as of late meant Bioware are cooking something up.
It didn't help that their post from February practically announced a hiatus, which spurred hopes we may see Anthem 2.0 at EA Play, but the latest post from the studio finally dropped the cold hard truth onto players.
"We are a small team - about 30-ish, earning our way forward as we set out to hit our first major milestone goals. Spoiler - this is going to be a longer process", wrote Christian Dailey studio director of Bioware's Austin office.
He said that the Anthem team has started experimenting and prototyping solutions to the game's chief issues, a process which Bioware internally call Incubation. So, you can forget about any surprise announcements at EA Play.
Anthem's players are well aware of the state the game, although some bystanders are awfully quick to exaggerate and make it seem as if it is barely playable. Make no mistake - there's a lot of fun to be had in Anthem but its potential allows for much more than it currently is.
If there's a silver lining, and there has to be, especially if you forked out the full price for Anthem, it's that Anthem's development is finally on-track in a properly transparent manner.
Dailey promised to update players on progress, which will often be posted in a rough form. " We really want to provide you all the transparency we can because of your passion and interest in Anthem. But, with that comes seeing how the sausage is made - which is not always pretty by the way", he wrote.
That said, we still hope the process will result in Anthem 2.0 before next-gen consoles are here, because we'd rather have another comeback story than have Bioware's reputation tarnished further.