Even though CD Project Red intended for Thronebreaker: The Witcher Tales to be a game exclusive to their GOG distribution platform, the idea ultimately proved to be too romantic and the company ended up launching it on Steam as well.
Speaking in a recent conference call, CD Projekt Red's CEO Adam Kicinski revealed that Thronebreaker has not fulfilled the company's expectations. The company was encouraged by positive reviews and an enthusiastic response by the community, but it seems to have mattered little in sales.
Thronebreaker: The Witcher Tales is far from a financial failure, Kicinski insists, it's just that the company expected a lot. The game's performance is likely to dictate whether we'll see more isometric RPGs set in Witcherworld, but there are still a few battles left. After all, even Kicinski admits that "Thronebreaker is a very unusual project from [CDPR's] perspective".
For now, CDPR is betting on consoles, as well as Steam, where it was added only recently. Asked whether this is something they planned on from the start, Kicinski said that GOG remains the company's priority platform and Thronebreaker was always going to launch there first.
He conceded however that GOG's reach is "incomparably smaller" than Steam's, which coupled with a large Witcher playerbase on Valve's platform brought about the decision. Kicinski insists that there was no strict long-term plan but that Steam was always considered as a serious option.
Kicinski once again reminded that the scope of Thronebreaker: The Witcher Tales cannot be compared to the likes of The Witcher or Cyberpunk 2077 but the company remains optimistic about its long-term future. "All three main Witcher games have enjoyed strong long-term sales. We expect to sell Thronebreaker for many years to come", he added.
CD Project Red
Thronebreaker: The Witcher Tales started its life as a GWENT's singleplayer campaign, splitting off into a separate game as it grew in scope. Let's hope some of that Witcher mojo seeps into its sales too. Not that mojo.
You can find a transcript of CD Projekt Red's conference call here.