The two games should, at their base level, be the same, with only the medium they are played with causing the difference. However, there is a more qualitative difference than expected.
League of Legends: Wild Rift is a multiplayer online battle arena mobile game developed and published by Riot Game s for Android and iOS. The free-to-play game is a modified version of the PC game League of Legends.
There are q few key differences that can be spotted at a first glance between the two games, all of which are caused due to Wild Rift being a mobile game, and League of Legends a PC one. Is that all , however?
Diving into it a bit more, Wild Rift is, quite simply, an upgraded version of League of Legends, with improved systems PC players have been asking for, year after year, that make the Quality of Life far better on Wild Rift.
One such example is a recent Reddit post, that suggested LoL adding the option of players exchanging their pick order in Draft, instead of asking for someone to pick for them.
As it turns out, unknowingly this person described the exact mechanic that exists in Wild Rift, with a Rioter explaining why the option exists in Wild Rift, and not in League of Legends.
"You might ask... why you be dumb and not just do this on League PC first? The answer is not actually spaghetti code. It's really more about the opportunity you have when rebuilding the game from scratch for a new audience. When we are looking at features we often use a value/cost lens. You want to do stuff that has a high value to cost ratio."
In essence, the developers on Wild Rift had more freedom to experiment with modern systems, as the game was being developed, instead of adding them to an already existing model and removing the previous system in League of Legends.
This may also be the reason that Wild Rift events are better than their LoL counterparts. It all boils down to the game's age, and the fact that Wild RIft is now in its equivalent of League's Golden Era.
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