Escalation should provide players with a quick burst of enjoyment, without having to dedicate the time that a regular match in Valorant would take.
Riot Games added a new game mode to Valorant, named Escalation, that mirrors the one we've seen in other games before but never ceased having fun with it. Just like Arms Race matches in other games, players will compete to run through the provided weapons and win by either making it furthest when the timer runs out or scoring a killing blow with the final one, which is usually a weak weapon.
One key thing to note with Escalation is that it is still a 5v5 team game, rather than free for all so keep in mind that teammates can help each other out when facing superior firepower. That said, each team must earn seven points to advance a level with a kill on the current level earning one point while a kill on a previous level earns half the progress. Each player will have an individual weapon they are looking to move along from.
To clarify the part about being a level behind and earning less progress - the team can move up a level while a team member is still stuck with a lower level weapon. This is when you will contribute only half a point.
Each level will have its own weapon loadout:
- Level 1 - Raze's Showstopper or Vandal / Phantom
- Level 2 - Vandal or Phantom
- Level 3 to 11 - Various weapons and abilities
- Level 12 - Shorty, Classic, Knife, Shock Dart or Snowball launcher
Regular abilities will not be available and you can only use what the level gives you. Dead agents spawn health packs that last for 10 seconds.