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The Witcher 3 next-gen Patch 4.02 brings motion blur slider, performance improvements and more

Published: 15:42, 13 March 2023
Updated: 15:32, 14 March 2023
CD Projekt Red
The Witcher Next-Gen edition gets patch 4.02 with bug fixes and improvements
The Witcher Next-Gen edition gets patch 4.02 with bug fixes and improvements

A new patch for The Witcher 3 next-gen edition is here and it brings notable additions and improvements on PC, PlayStation 5 and Xbox Series X|S.

CD Projekt Red have today dropped a brand new patch for The Witcher 3: Wild Hunt next-gen edition, fixing more bugs and improving the overall performance of the game on all platforms. Patch 4.02 also introduces a slider for motion blur so you can reduce or increase the effect. 

Given that some players are not quite fond of it, this certainly comes as a neat addition. Other notable changes in the patch notes are improved water visuals and improved performance mode on PlayStation 5 and Xbox Series X|S.

You can find the full patch notes below. 

PC-specific changes and improvements

  • Improved CPU core utilization in the DX 12 version.
  • Restored horizon-based ambient occlusion. Players who had previously turned Ambient Occlusion off will need to do so again. You can find it in Options → Video → Graphics.
  • Fixed an issue where the "My Rewards" section was not localized in REDlauncher.
  • Fixed an issue with a flickering landscape in Toussaint that occurred when NVIDIA HairWorks was disabled.
  • Fixed an issue related to particle optimization which could result in temporary stuttering.

PlayStation and Xbox changes and improvements

  • Improved Performance Mode on next-gen consoles.
  • Fixed an issue where characters could become slightly blurry during dialogues and cutscenes on PlayStation 5.
  • Fixed an issue related to memory usage in Ray Tracing Mode which could result in crashes on Xbox Series X.
  • Whatsoever a Man Soweth... - The game will no longer crash if Geralt runs away from Shani after starting the conversation on next-gen consoles.
  • Fixed an issue where quicksaves couldn't be loaded when using cross-progression on Xbox One.
  • Added two missing "Top notch swords!" on previous-gen consoles.
  • Fixed an issue with overwriting manual saves where in some circumstances the oldest gamesave was deleted on PlayStation 5.
  • Addressed performance issues in Beauclair and Novigrad that occurred after loading a gamesave.

CD Projekt Red Geralt of Rivia, protagonist of The Witcher 3: Wild Hunt The Witcher 3: Wild Hunt should now run better across all platforms

Visual changes for PC and Next-Gen only

  • Improved immersion of water appearance by adding refraction to SSR and ray-traced reflections.
  • Fixed a visual issue with brick textures where black artifacts covered stone arches.
  • Added a Motion Blur slider. It can be found in Options → Video → Graphics.

Quests and Gameplay - Available on all platforms

  • Battle Preparations - Fixed the lack of a dialogue option that would progress the quest during the objective "Let Avallac'h know everything's ready."
  • Reason of State - Fixed an issue where the door to the warehouse could become permanently locked if the player knocked, entered and then immediately left the building.
  • Scavenger Hunt: Cat School Gear Upgrade Diagrams Part 1 - Fixed an issue where the quest could stay active even after the diagrams were looted.
  • Fixed an issue where trying to start a New Game+ on an incompatible save would block the player from starting the expansions in standalone mode until the game was restarted.

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