The Falconeer, the enchanting open-world air combat sim by indie dev Tomas Sala and Wired Productions has officially flown the nest, heading for PC, Xbox One and Xbox Series X.
Yours truly had the privilege of reviewing The Falconeer , and I do not say it lightly. Having somewhat esoteric tastes means I like having a few games to switch between to keep things interesting, but this mesmerising, action-packed gem has proven a one-size-fits-all solution in my case.
The Falconeer is as gorgeous as it gets, both in terms of the overall design and graphics fidelity, and it's no wonder it's an Xbox Series X launch title. In fact, the dev posted the specs for the X and S, and they're as follows:
- Xbox Series X: 60fps at 4k, 120fps at 1800p + HDR, 120hz
- Xbox Series S: 60fps at 1800p, 120fps at 1080p.
- Load time: 13 seconds
- Install 1.6GB
No matter what the device, though, The Falconeer is an awesome, refreshing antidote to the battle royale and shooter saturation. Which isn't to say it's lacking in action, quite the contrary - combat can be truly exhilarating once you're tumbling through the clouds and evading enemy fire.
The Falconeer makes the act of simple travelling across the watery expanses of The Great Ursee a relaxing affair. Exploration is a game in its own, and the lovingly crafted islands and landmarks have stories and stories to tell.
The attention to detail, obvious hard work, uncompromising quality and an inescapable fun factor would make you think it's the work of a cohort of devs, but impressively enough, most of it is just one guy. To be fair though, audio deserves a hefty compliment as well, but just go buy the game and you'll see what I'm ranting about.