Maps are quite large and the missions take anywhere between an hour and two to complete. Missions that are scattered along the map have a primary and some sub-objectives and the game lets players choose the order in which they complete each one.

Sniping is a large part of the game and it's improved on with the addition of ghost sniping, the opportunity to mask a shot with the noise of a generator or a plane. Environmental kills are also an option whether it's a well placed barrel of explosive goodness or using a run down bridge.
The problems the game has hide in the AI. This has improved since the last entry in the series but is not yet top-notch - for example it's possible to loose enemies when they spot the player quite quickly. Another problem is the reward system which resembles those of mobile games - meaning that the game rewards even the most botched attempts at taking a Nazi life. A forgettable WWII "let's shoot some Nazis" story is in effect but the game, being primarily a stealthy shooter, remains quite enjoyable.

Redditers see the bigger picture:
Developers Rebellion recently announced that the Season Pass will cost around £27, and allow players access to all 12 of the game's post-launch content packs, including 4 full campaign missions for 1-2 players.
You can pick up Sniper Elite 4 on February 14th, 2017 for the Xbox One, PS4, and PC.



























