League of Legends' famous armordillo will keep rolling even more in Wild Rift as the devs are making the fastest character around spend even less time in the base.
Rammus keeps rolling all over the Summoner's Rift enough to make Limp Bizkit proud but that was apparently not enough for Riot Games. They are making the armordillo roll passively when out of combat, meaning he will be extremely fast when it comes to roaming all over the map.
The requirement of being outside of combat is pretty hefty for a tank that's meant to engage fights so keep in mind that his Powerball activity will still serve this purpose - speed boost will be combat-proof and colliding with an enemy will still provide a brief knock-up.
Furthermore, Rammus will have the same ultimate that was recently released on the PC version of League of Legends. Soaring Slam will serve as a way to jump into combat and knock enemies up. When he lands, the tank will also provide tremors that damage nearby enemies and towers. It will scale with the speed accrued by Powerball.
As for whether the passive rolling and speed increase are a good idea, keep in mind that LoL: Wild Rift is also a mobile version of a MOBA game that calls for faster action than the regular Summoner's Rift.
You can check out what else Riot had in mind for the champion and how they decided to implement these changes in Wild Rift on the official dev insights post .