Bluehole and PUBG Corp have decided to introduce a new PUBG Labs mode soon, although we're warning you - if your playstyle relies on a lot of lurking and camping, you won't like it. It comes with a second Blue Zone, which actually serves more than one purpose.
The mode itself is called the Bluehole Mode, which is probably a double pun, given the developer's name and the Inner Blue Zone, which is what they call the mode's anti-camping circle
It ran in PUBG Labs from 5-8 December 2019 and was a 4-man squad mode played on Erangel with a maximum of 64 players.
PUBG Labs' new mode had the Inner Blue Zone popping up right from the start, up until the final phase. It served as an indicator of where the next circle is, but camping inside it was meant to be made painful - PUBG campers basically take the same damage as from the next phase Blue Zone.
The mode also brings some tweaks that should significantly affect match dynamics, such as 0.5x higher item spawn rate than in public matches, and faster revives with a four-second DNBO revive timer.
According to the dev, the reasons behind introducing the Bluehole Mode to PUBG Labs is that without a way of knowing where the next circle is, players who ended up being in it had a higher chance of winning.
"As the next circle location was unknown, players could often find themselves fighting with the Blue Zone more than their foes and have to hoof it the entire match", they wrote.
Given that many new players were discouraged by PUBG's camp-happy nature, it'll be interesting to see whether PUBG Corp decide to implement something like this on the live servers.