The latest PUBG update is now live on Test Server and it adds a new sub-machine gun MP5K. The patch also buffs M16A4 and brings tweaks to other weapons including Vector, along with some improvements to matchmaking and Quick Join feature.
PUBG Corp have shared the full patch notes for the latest PlayerUnknown's Battlegrounds update that is now live on Test Servers on PC. The new update adds some new items but it's mainly focused on various improvements to already existing weapons and features.
The new weapon is sub-machine gun MP5K, and you can see it in the picture above. It's exclusive to snowy Vikendi and replaces the Vector on that map. When compared to Vector, the new SMG has similar mechanics but it boasts a higher per bullet damage with lower overall firing rate and DPS. Its base damage is 33 while fire rate stands at 900 RPM with reasonably easy recoil control.
It also has a higher magazine capacity than the Vector, starting at 30 rounds by default with 40 rounds if you equip it with the extended magazine. Speaking about attachments, MP5K accommodates all attachment slots to allow for a tactical stock, different magazine types, muzzle attachments, grips and scopes.
Along with the new sub-machine gun, the devs also introduced a couple of tweaks to existing weapons. M16A4 has been buffed with decreased recoil in burst fire mode and from now on, it supports canted sight and tactical stock attachments.
Vector has been rechambered to use 9mm ammo and another big change is the magazine capacity increase to 19 bullets by default and 33 with an extended mag. A change that many Vector fans will certainly appreciate. However, the damage has been nerfed from 34 to 31, to balance the magazine capacity tweak.
UMP9 is also using a new ammo type - 45ACP, and it's now called UMP45. Its magazine size has been reduced to 25 bullets and 35 with extended mad. It also got some new gunshot sounds to make it more realistic.
The functionality of the Quick Join feature has been improved to better distribute players across all maps. Previously, when selecting Quick Join, matchmaking would heavily favour matching players into the most commonly selected maps but that should no longer be the case.
The devs also improved matchmaking times when selecting individual maps and reduced instances of infinite matchmaking times on some maps.