Being fans of Neill Blomkamp's work over here, we were looking forward to his Anthem short called Conviction, and even though the final product ended up being more like a teaser trailer than an actual story, it's still a masterful one.
As you can see, it's not a complete story but as far as teasers go, not many games can boast this calibre of production. There's no doubt that it pays to leave this part of the job to the pros, as masterful as Anthem's earlier trailers may have been.
When viewed as a teaser, Conviction does a great job - it scratches the surface of the world of Anthem, while providing hints on why things are as they are. There's a mystery in midst of it, which tickles the imagination even more.
Needless to say, if you've been anxious to learn more about the lore behind Anthem, you're probably raring to go by now, quite rightfully so. Blomkamp just painted a huge chunk of life into the game, even if we did expect a bit lengthier feature.
Anthem launches on 22 February 2019, for PC, PlayStation 4 and Xbox One, and with the private and public demos behind them, BioWare are ready for lift off.
Speaking of lift off, Anthem's lead producer Mike Gamble recently discussed how the team is excited, having shifted focus from creating the game to live support and post-launch content.
The entire idea behind Anthem as a live service was so that BioWare could develop the game's narrative, which they consider to be the crucial cog in development.
He discussed, among other things, EA's role in the confusing release chart, although he was reluctant to join in with the masses and their criticism.
Gamble pointed out that had there not been for EA, Anthem wouldn't have seen the light of day, so his reluctance is understandable.
We must admit that game trailers are really taking the game to the next level lately, and we most certainly don't mind. We're gonna go give Conviction another spin and see if we can untangle more of it.