After a period of what the company described as harassment of their audio engineer, id Software posted a lengthy account of what went wrong while working with Mick Gordon on Doom Eternal.
Doom Eternal's official soundtrack launched with 59 tracks in total, only 12 of which were mixed by Gordon.
That, coupled with some listening for mixing styles, helped players separate Gordon's tracks from those cut by id's in-house audio engineer. This caused an avalanche of criticism under the assumption that the studio somehow ruined the soundtrack, and Gordon's subtle distancing from the project certainly didn't help.
"Some have suggested that we've been careless with or disrespectful of the game music. Others have speculated that Mick wasn’t given the time or creative freedom to deliver something different or better. The fact is - none of that is true", id wrote.
The actual truth is that Gordon was given ample time and even a generous extension, which ignored the delay and entailed an on-time bonus regardless. Instead of being rewarded for patience, however, id Software received fewer tracks than agreed, and it would've been a tragedy had the studio not begun the plan B beforehand.
Eventually, it was Doom Eternal's sound-guy who made sure the soundtrack was completed, patchworking it together from Mick's draft work and other sections. It is quite ironic that he'd catch so much flak afterwards, but some fans clearly have different ideas of what passionate means.
The post made it clear that Gordon created a situation where cooperation was "unsustainable". While it wasn't exactly a verdict on his involvement in their future games, Gordon too said he doubts they'll work together again.
You can find the full post on Reddit .