Small Impact Games announced the changes and additions coming to Marauders with the Guilds update, which currently has no release date.
That said, players will be able to test these things on the new public test server ahead of launch to live as the devs are looking for more feedback to narrow down changes and additions to better suit the players.
Guilds themselves are kind of self-explanatory as it's a social system where players can pledge allegiance in exchange for certain benefits.
In this case, they will be able to display guild patches on the shoulder where they will get the ability to choose the patch icon as well as primary and secondary colours.
Regarding the weapons, there will be a pile of attachments that will be available for the Klobb, M45k, Johnson and more, which will result in the total attachment count reaching 60.
Raider mode will be updated to include NPCs who will go up against players who will have an increased cap along with the new map, called the Planet Killer which will enter the rotation.
Shotguns will see a rebalance and the devs are predicting that the meme-like Heavy Liberator might actually become a fan-favourite. We somehow suspect it will be the favourite of those wielding it and the nightmare of those trying to shoot through its shield.
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