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LoL eSports - New Turret Bug Has Been Discovered at Worlds

Published: 01:40, 16 October 2022
Riot Games
League of Legends - Hiding behind the turret won't help you Yone, though that isn't your style anyway
League of Legends - Hiding behind the turret won't help you Yone, though that isn't your style anyway

Some time ago, League of Legends has had a bug with the turret attacks not scaling as they should. And while it has not been resolved, a new one has also popped up.

While towers are not a new creation of Riot Games and they have existed in DotA far before League of Legends , the way they deal damage differs greatly from DotA. With every tower hit, for three consecutive tower shots, their damage is supposed to ramp up by 40%.

That was precisely the bug that the game had a few patches ago, which could have threatened Worlds 2022. Luckily it did not, but a new on has appeared.

It has been discovered by the famous bug connoisseur, Vandril in a match between Fnatic and EDG. In a tower dive performed by Fnatic, Hylissang sacrificed himself so his team could clean up the kills.

However, the bug appeared due to his usage of the Ignite Summoner Spell, it would appear.

After his death, even though the dive contained and his allies dealt damage to the enemy, the turren never re-aggroed anyone, and dealt no damage, however short it would have been.

Riot Games Picture of Alistar in League of Legends League of Legends - Alistar doesn't even need to waste his ult now, when diving enemies

This is due to Ignite staying on the champion, while the one who cast it is dead, it seems, and the turret is unable to target the one doing continuous damage, as they've already died.

As far as bugs go, this one is easy to replicate and can be abused heavily for stress-free dives. Especially in games where the advantage from dives is used far better than in the usual SoloQ games.

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