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League of Legends patch 11.16 changes have been revealed

Published: 18:21, 28 July 2021
Riot Games
League of Legends champion Fiora - Pulsefire Fiora skin
Pulsefire Fiora

According to League's lead gameplay designer, patch 11.16 will bring many system changes. We won't have the usual number of champions on the buff/nerf list.

The official League of Legends game development Twitter account has revealed  the balance targets for the upcoming patch 11.16. Champions that are getting nerfed include:

  • Diana - Passive monster damage will get reduced from 300 to 250 per cent
  • Fiora - E cooldown will get increased from 11-5 to 11-7 seconds
  • Lee Sin - W Omnivamp will get reduced from 10-30 to 5-25 per cent
  • Lulu - W cooldown will get increased from 15-11 to 16-12 seconds; R cooldown will go up from 11-80 to 120-0 seconds
  • Tahm Kench - Passive damage will go down from 12-60 to 8-60 seconds; Q healing will go down from 15-35 to 10-30
  • Xin Zhao - Base AD will go down from 66 to 63
  • Ziggs - Mana will go up from 420 to 480; E damage per mine will get changed from 40-180 to 30-190; Slow will go down from 30-50 to 30-50 per cent

League of Legends champion Lee Sin - Godfist Lee Sin splash art League of Legends champion - Lee Sin League of Legends champion - Lee Sin

The following champions will get buffed: 

  • Jarvan IV - Passive current HP damage will go up from 8 to 10 per cent; R bonus AD ratio will go up from 150 to 180 per cent
  • Jhin - W damage will go up from 50-190 to 60-200; R min. damage AD ratio will go up from 20 to 25 per cent
  • Maokai - Pasive heal will go up from 5-13 to 7-15 per cent; E damage will go down from 25-125 to 20-120; E AP ratio will go down from 0.8 to 0.7 per cent for every 100 AP
  • Nunu - movement speed will go up from 340 to 345; E total damage will go up from 54 to 90 per cent AP
  • Shaco - Bugfixes and reverting Q showing in Fog of War from patch 11.15
  • Sivir - W AD ratio will go up from 30-70 to 30-90 per cent
  • Vladimir - Passive: each point of AP will now give 1.6 HP instead of 1.4 HP; Grands 1 additional AP per 30 bonus HP
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