Witcher card game, Gwent, is arriving to Android devices soon as the closed beta has been announced. Sign-ups are underway and device requirements don't look too high for modern standards.
Gwent closed beta will begin on Tuesday, 10 March 2020 which was under a week away from the time of the announcement and writing this article. Sign-ups were open already and CD Projekt Red stated they would work on a first-come, first-served basis so if you are interested, you might want to hop onto the sign-up page as soon as possible.
All the modes and features of Gwent's full release will be accessible to all the beta participants. Furthermore, the progress made will carry over to the GOG account so when the full Android release arrives, all the gained goodies will be at your disposal.
In case of linking PC and iOS versions of Gwent to the same account, the progress will carry over there as well. This works the other way around too, so if you already have an account with some progress, it will be available on Android.
While Gwent looks pretty in its own right, it will not require a monster smartphone to run. At the time of the announcement, CDPR stated that all Android devices using Nougat OS (Android 7.0) or newer should be able to run Gwent, unless their hardware is weaker than expected for some reason.
They also gave pointers on what will be necessary on that front though. Android devices will need 2GB of RAM or more and use OpenGL ES 3.2 or higher in order to run the game with no issues.
CD Projekt Red reiterated that their team is working hard to optimise the game for more Android devices but there is currently no official confirmation on whether any more will become viable.