Ubisoft and always online shenanigans almost became synonyms lately since the company is DRM-happy and not allowing a game to be played without connecting to Ubisoft's services is one way to do it.
However, Ghost Recon Breakpoint is a game that could be experienced to the full extent in singleplayer, without going online at all. Furthermore, it filled with microtransactions which made the fans start asking what the real purpose of the internet connection requirement was.
Following the abysmal reception of the game, Ubisoft released a roadmap where they explained the steps on the road to fixing the game. Needless to say, the offline mode was by far the most requested feature but it remains to be seen if Ubisoft will actually listen to the fan base on this one, due to earlier GRB is meant to be always-online.
Meanwhile, on the side of slightly more confirmed things, the roadmap on Reddit mentioned the fans' rejection of the tiered loot under the "Freedom of Choice" section. It refers to players being able to choose whether they want a gritty and more realistic experience or a looter shooter along the lines of The Division series.
They did not, however, share details on the workings of this mode as it is still too early in development for details. The confirmation of the early development and inability to talk about details hints the release of this mode is still far away, possibly launching after Q1 2020.


























