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Delayed: Ghost Recon Breakpoint's immersive mode and new class

Published: 19:25, 24 February 2020
Ubisoft
Actor John Bernthal in Ghost Recon: Breakpoint
You can't deny the quality of those stubble hairs.

Ghost Recon Breakpoint's new immersive mode and the new Engineer class were supposed to deploy sometime at the end of February. The dev team has shared an announcement saying that this will, sadly, not be the case. More information will be shared in March.

Even though they promised the new immersive mode and the Engineer class would come out in late February, Ghost Recon: Breakpoint's dev team has announced that the release will have to be pushed back a bit.

The immersive mode

The team's objective with the new immersive mode was and still is to provide a meaningful update to the game, using player feedback as the backbone. The new mode is being built with the results of the Community Survey, player observations gathered by our Community Managers, and workshops with the Delta Company alongside extensive playtesting in mind.

The team announced: "We are in the process of creating an experience that will change the way you are able to play Tom Clancy’s Ghost Recon Breakpoint."

The intricacies of the process of integrating the new mode into the existing experience is proving to be a challenge, but the team assures us that the immersive mode will "still release this Spring".

The Engineer class

The Engineer class will launch alongside the upcoming game mode and the team is hoping they will release Episode 2 with this Title Update as well.

More information on the immersive mode will be shared on 5 March 2020.

Screenshots from Ubisoft's shooter Ghost Recon: Breakpoint

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A man with an axe running through a forest in SCUM
Ghost Recon: Breakpoint

The team closed out their announcement saying: 

"We understand that you have been requesting more transparent communication and we aim to provide this whenever possible. There are a lot of moving parts in development which has made locking in dates challenging so we haven’t been able to communicate as much as we would have liked.

We apologize for that and will be providing details on these upcoming additions starting early next month."

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