Instead of making the rubbish just a simple texture inside of the rubbish bin, CD Projekt Red decided to use the boxes and items they've already designed for the environment and model the rubbish using these objects.
"If you look into trash bins you will find out that even trash is designed. Instead of just making generic trash we took boxes and items we made for the environment and modelled trash using them," Pawel Sasko, Lead Quest Designer on Cyberpunk 2077 said in his latest interview with Polish website newonce.
The interview, which was kindly translated to English by Reddit user superspacesim , reveals a lot of new details about the game and once again confirms just how detailed the world of Cyberpunk 2077 actually is.
One of these new details is quite ridiculous as you may have noticed. Even completely unimportant things like rubbish has been designed in a unique way for more realism and immersion. It's possible that products and boxes you may see in a certain store or a fast food joint will also be all over the city streets and rubbish bins, instead of some generic, blurry texture.
On top of this, stuff like pizza boxes or ketchup bottles were designed to match the world. For example, a pizza box has a timer on it, showing how fresh the pizza actually is. Sasko also said that one Cyberpunk 2077 concept artist spent a lot of time designing custom toilets to match each architectural style. (Entropism, Kitsch, Neo-Militarism, and Neo-Kitsch ?)
All in all, that's a staggering attention to detail from CD Projekt Red and we can't wait to dive into Cyberpunk 2077 later this year and start exploring every corner and alley.
You can find the full translation of the interview here.