With all the hoopla around BlizzCon, we almost missed Blizzard's update on Diablo Immortal. Thankfully, Blizzard learned their lesson well and posted an update on their website, where they announced six heroes and ultimate abilities.
Diablo Immortal is set between the events of Diablo 2 and 3, at a time when Sanctuary is recovering from Baal's invasion. So, everyone and their undead dog are out to get the remains of the Worldstone and players will be the ones to stop them.
"Your character will be a unique, original hero who allies themselves with the remnants of the Horadrim, aiming to prevent the enemies of Sanctuary from reclaiming and controlling the Worldstone. Stand together with other mortal champions and defend your home from the corrupting evil of the Burning Hells", Blizzard wrote.
At the moment, the plan is for Diablo Immortal to have six classes - Barbarian, Crusader, Demon Hunter, Monk, Necromancer and Wizard. Compared to BlizzCon 2018, this year's demo added the Demon Hunter and a slice of open-world gameplay in the town of Wortham and Ashwood Cemetary.
Interestingly, Diablo Immortal will now feature ultimate abilities, not unlike the ones you'd find in Overwatch. No rocket science here - your regular attacks charge up your ultimate and when it's ready - you unleash it at whatever poor soul is in front of you.
The dev touched up the equipment system and added Legendary items. "Turn your Scorch’s burning fireball into an icy Frozen Orb, change up how Exploding Palm targets foes and dishes out damage, or transform deadly arrows into grenades when using Strafe", they wrote.
There's no word on when exactly Diablo Immortal launches, although we suspect it should be less than Diablo IV. Granted, that's not very helpful but hey, it's the best we've got.