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Gears of War game designer Cliff Bleszinski is done with games

Published: 13:52, 18 November 2018
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Cliff Bleszinski

Game designer Cliff Bleszinski, the man behind Unreal and Gears of War series has said he's never making another game after one upset fan tweeted him saying that he was unable to get a refund for the failed arena shooter LawBreakers.

Former Epic Games designer and Boss Key Productions founder, Cliff Bleszinski has taken a radical stance on his future involvement in game development. An upset fan on Twitter mentioned Bleszinski directly, revealing that he supported Lawbreakers and was unable to get his refund after the arena shooter was shut down due to a lack of players and huge competition in similar shooters like Overwatch.

Bleszinski replied to the tweet, saying he continued to pay his employees months after the studio was closed and didn't take any salaries for himself for more than two years. He concluded with a pretty strong statement saying that this type of reaction from the fans is "another reason I am NEVER making another game." His angry response comes naturally after the fan reminded him of the game that's one of his biggest career fails.

It's not the first time Bleszinski is retiring from the gaming industry, back in 2012 he announced his departure from Epic Games saying he's been making games since his teen days and wanted to take a much-needed break. A couple of years later, he revealed that his intention was to retire completely, blaming jaded gamers as well as people in Epic Games who killed some of his greatest ideas.

In June 2014 he announced that he was coming back from retirement to work on arena shooter BlueStreak which would later become LawBreakers. After both the studio and the game were shut down, Bleszinski said that they made a world-class game that "unfortunately failed to gain traction."

Boss Key Productions Two heros from co-op shooter game LawBreakers fighting LawBreakers

Whether Cliff makes another game someday remains to be seen, It's a darn shame as Gears of War and Unreal are beloved franchises and fans would probably love to see him working on potential titles in the future. Yes, his last two projects have failed miserably but that's what can happen when you set aside creativity and new ideas and follow the known path that gives you just another battle royale or arena shooter game.

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