CD Projekt Red said that if Cyberpunk 2077 ever gets a full-fledged multiplayer, the feature has to be of highest possible quality. The studio claim that they don't want to just slap the multiplayer feature in the game and call it a day.
A fresh batch of Cyberpunk 2077 details are coming from Gamescom 2019 and while most of it is about the stuff we already knew, there is a couple of new information regarding the game's multiplayer mode, which was originally planned by the developers.
For now, CD Projekt Red don't promise anything as the multiplayer mode is still in the research and development phase but it's possible that we'll see the mode implemented in the post-launch updates.
Speaking with Eurogamer at Gamescom 2019, Marthe Jonkers, the studio’s Senior Concept Artist said that the multiplayer is still in very early stages of the creative process.
"We are doing R&D into multiplayer, but we’re focusing on single-player experience and that’s what you’ll get in 2020. It doesn’t mean we’re saying no multiplayer, but it doesn’t mean we’re saying yes either. It’s still an R&D phase," Jonkers explained.
Furthermore, he said that the multiplayer mode has to be of the highest quality if its ever going to see the light of the day. The studio value immersion and want to make it right so that all fit together perfectly. Apparently, they don't want to just half-arse the multiplayer and call it a day.
"If you add multiplayer functions it has to be right. Immersion is super important for us and we have to make sure everything fits together. The single-player experience, it all fits together. We’re not just going to slap some [multiplayer] feature in and that’ll be it," Jonkers said.
Just like the story, the open world and everything else we'll get to experience in Cyberpunk 2077, the multiplayer also must be of the highest possible quality or meet "The Witcher standard" as Jonkers said.