CD Projekt Red may have said that Cyberpunk 2077 isn't as long as The Witcher 3, but the game is still big enough to take up two thick book volumes in dialogue alone. The story itself, however, is bigger than that of The Witcher 3.
In an interview with Inn:Poland, which was kindly translated by VGC, CD Projekt Red's story director Marcin Blacha said how Cyberpunk 2077's story trumps The Witcher 3's "small human dramas".
"From a creator's perspective, Cyberpunk 2077 is a story about heroes in opposition to the world, and that world itself is one of the heroes as well", he said, adding that everything is on a grander scale than the focus of The Witcher 3.
Cyberpunk as a genre thrives on flawed characters and Blacha seems to have developed a taste for writing them. Apparently, the emotional dialogue made possible by that is quite appealing, and he's no stranger to downright strange characters either.
"Without going into too much detail, I can reveal that on my list of favourite heroes I have a certain prisoner who wants to achieve his life goal in one day while on release; an artificial intelligence that runs an entire taxi company; and a clever girl who stands behind the counter in an esoteric shop half the time, while also working as a nurse", he said.
When it comes to the quantity of text produced in the making of Cyberpunk 2077, CDPR are currently at staggering "two thick book volumes of dialogue". Adding directorial comments, however, doubles the amount.
CDPR were recently asked whether the release of Half-Life: Alyx is a threat to Cyberpunk 2077 but the company is pretty confident, insisting that Valve built the sort-of-HL3 to push hardware , meaning Valve Index, which indeed started flying off the shelves not long after.
You can find VGC's translation here