The tornadoes in Battlefield 2042 are fun and cool to see for the first time but quickly become very repetitive and can ruin the classic Battlefield experience and flow of the map, early player feedback reportedly reveals.
For the first time in the series, Battlefield will be introducing tornadoes and other natural disasters on its maps. EA and DICE already showcased tornadoes in the gameplay reveal, explaining how exactly this force of nature affects the map and the overall Battlefield gameplay.
"Adapt on-the-fly to dynamic events and storms, such as sandstorms in the deserts of Qatar, a rocket launching from French Guiana’s Space Centre, and tornadoes threatening South Korea’s concrete jungles," EA tease via their website.
And while this certainly sounds cool on paper, it seems that playtesters are not quite happy with how tornadoes affect the gameplay. According to early feedback from players (reported by insider Tom Henderson ), Battlefield 2042's tornadoes are "fun and cool to see for the first few times, but they become very repetitive and ruin the classic BF experience and flow of the map".
Tom also reveals that this feedback is from a couple of months ago so it's not quite up to date. On top of this, it's possible that for testing reasons, DICE tuned up the spawn rate of the tornadoes and will reduce their effect closer to launch.
"This feedback comes from multiple people and dates back a few months ago until the latest tests going on (now) - It could be the "spawn" rates of the tornadoes are turned up for testing and I'm assuming they will be adjusted accordingly before release."