It is no secret that Bannerlord is not doing well. The updates show how much needs to be done even today, but the sad thing is, this state has been going on for more than two years now.
Ever since Warband came out, fans have been clamoring for a sequel that would embody the spirit of the game. It took more than a decade, but that sequel finally saw light. Unfortunately, it would appear that even a decade was not enough for TaleWorlds to polish their game to a decently playable extent.
The changes to the e1.6.0 version are as follows:
- Fixed a crash that occurred when loading a save due to storyline heroes not having the correct faction data,
- Fixed a crash that occurred when trying to declare war against minor factions.
While the changes to the e1.6.1 version are:
- Fixed a crash that occurred when trying to declare war against minor factions,
- Fixed a modding-related bug with the upgrade troops popup showing just the first two upgrade targets of a character on the troop tree instead of all of them.
There are some more fixes implemented, those being primarily focused on server stability in multiplayer, but the fact that after two years the game is still experiencing crashes to such an extent is astounding. It must be mentioned that this is just a hotfix to patches released last week, which included more than thirty fixes for various crashes themselves.
One could say that with all these changes and work being done to Bannerlord the game is bound to come into its own eventually. However, that time may come far too late, as no game can find its place in the market years after it was released.