Ubisoft's Head of Communications and Localization for MIddle East, Malek Teffaha has confirmed that Assassin's Creed: Valhalla won't be the longest or the biggest game in the popular action-adventure series.
Both Assassin's Creed: Origins and Assassin's Creed: Odyssey are beloved and critically acclaimed games and they share a lot of design similarities, both good and bad ones. The biggest criticism for both games, especially Odyssey was the size of the game's world and story.
Yes, big open worlds are usually what players want but the content which fills these worlds is equally important and that's where Odyssey and Origins were hit and miss.
Fortunately, Ubisoft listened to the fan feedback and according to the studio's Head of Communications and Localization for Middle East, Malek Teffhala, Assassin's Creed: Valhalla will not follow the same pattern.
Over on Twitter, Teffhala confirmed that Ubisoft's Viking-themed title will not be the biggest or the longest game in the popular franchise. This means that we're set for a shorter story than the one in Odyssey and probably a smaller open world too.
"Neither the longest nor the biggest game in the series. Listened to this point of criticism as well, and worked on it," he wrote, roughly translated by Google.
Teffhala did not say how big Valhalla's world will actually be but it is safe to expect another gigantic map with England, Norway and some other surprises. However, don't expect it to exceed the size of Odyssey's world.
As for the story, while we personally enjoyed every bit of it, some players think that it could be a bit shorter. Hopefully, Valhalla will hit the sweet spot when it comes to length so all sides can enjoy their playthroughs.
Assassin's Creed: Valhalla is set for gameplay premiere today, 07 May 2020. The game is coming to PC, PS4, PS5, Xbox One and Xbox Series X.