Warhammer 40,000: Chaos Gate - Daemonhunters introduced four new units with the Execution Force DLC, allowing the players to bring along Callidus, Eversor or Vindicare assassins.
Complex Games also put the Culexus assassins in, which is a pretty funny twist with them being blanks while all they Grey Knights are psykers. That said, the lore explanation for such pairings exists already and it has something to do with the giant machinery on the assassin's shoulders.
Nurgle's forces were not left without reinforcements either as three new enemies joined the fray.
Plague Surgeons are support units that will double the effects of their allies' mutations, increase their HP and regenerate their missing body parts. Needless to say, this will be a priority target unless you want to fight augmented squads of enemies.
Nurgling Swarms will be the new leader units. They will resurrect and mutate Poxwalkers while giving other daemons additional HP. It's almost as if the devs want the players to specifically target the new guys.
Finally, there is the Beast of Nurgle, a melee unit that hobbles your team members, leaving them rooted in place and marked for death. While powerful and dangerous, they don't sound like priority targets until they actually catch one of your knights or assassins.
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