Riot Games announced they would make some changes to shooting accuracy while running around which should allow for fewer surprise headshots, theoretically.
Running and shooting is not exactly the first thing that comes to mind when you mention a tactical shooter game like Valorant but players are still finding a lot of success with it.
Unsurprisingly, the community keeps asking Riot to deal with this as it leads to too much trouble when trying to hold an angle since rushing in often beats down potential defenders who are trying to enforce their tactics.
Anyway, Riot decided to update the community on the progress of the changes that should bring gunning and running in order. Namely, there are some changes that are planned for launch in patch 2.02, which is supposed to be the next one.
These changes will attempt to help with players who are running and shooting with rifles so it's safe to assume this class of weapons is going to get altered so it requires slower gameplay.
However, the changes will not be sweeping since the devs are trying to not change too many systems at once so the shooting doesn't suddenly start feeling too different from what the players are used to.
Riot also noted they will keep an eye on player and weapon performance after these changes are put in place so we are probably in for a few more in the future.