Ubisoft are not interested in small stories and worlds anymore the company CEO Yves Guillemot confirmed in the latest interview. He said that they will create more games like Assassin's Creed Odyssey with a huge story and open world.
In the last few years, Ubisoft have started to release games with gigantic open worlds and long stories. The perfect example of the company's new design would be Assassin's Creed: Odyssey, the latest instalment in the popular action-adventure series.
The average playtime for Odyssey was around 60 hours and that's only if you complete the main story and some side quests. If you're a completionist, these numbers will easily skyrocket to triple digits.
And as the open worlds become more and more common in modern games, Ubisoft are one of the developers that are closest to the genre and according to the company's CEO Yves guillemot, that trend will only continue in the future with even bigger open worlds and stories.
Speaking to Gamesindustry.biz, Guillemot said that Ubisoft don't have any plans to return to smaller games and more focused stories like Assassin's Creed Unity. "No," Guillemot simply replied and then explained what exactly is Ubisoft trying to create. "Our goal is to make sure you can have a Unity within an Odyssey. If you want to have a story of 15 hours, you can have it, but you can also have other stories. You live in that world and you pursue what you want to pursue. You have an experience, many Unity-like experiences."
When asked if this model is sustainable and how exactly they create these huge open worlds and stories and still maintain the $60 price, Ubisoft CEO said that with large worlds there is also a big number of players that can play their games, and the number is only increasing each year.
"It is sustainable because the world is big and the number of players that can play our games is immense," says Guillemot. "What we've seen in the last few years is the number of players that play our games is constantly growing."
He also added that today, games live a lot longer than before so it's easier for Ubisoft to invest in a single game that will be supported with content for years to come.
Of course, Ubisoft also introduced microtransactions, which is another way of monetising games and there's also regular DLC that adds new content. All in all, the company won't change their practice anytime soon.