Sea of Thieves will soon become home to Custom Servers. The feature will be shared with the players who have already demonstrated drive and creativity first.
Sea of Thieves is getting Custom Servers. The initial feature set for the Alpha release reflects the goals the dev team has for the new servers: giving the creators and community groups swift access to Custom Servers, the ability to run custom events and invite players from their communities to take part.
- Ability to set up a Custom Adventure Server.
- Customisation of ship numbers and types prior to starting.
- Generation of a unique code to distribute to community members to allow them to join.
- No gold or reputation progression from Custom Server sessions.
The key purpose of Custom Servers, Joe “Three Sheets” Neate explained , is to allow creative players the opportunity to use the sandbox to create unique experiences.
The Custom Servers will are not intended for use as PvE servers hence the ability to earn gold and rep has been removed from the Custom equation.
The Custom Servers are launching early and to a limited audience for multiple reasons:
- It’s a very bare-bones feature set, and the devs want to learn with a limited audience (who have already demonstrated drive and creativity in the community) and build it out before considering how they bring it to a wider audience.
- Custom Servers cost money to run. Starting small and learning makes sense from a business perspective.
- With the above point in mind, it is likely that Custom Servers will eventually be an optional feature that players can access from the Pirate Emporium. The devs want to learn more about the desired feature set, usage and cost before deciding exactly how to make this something the wider community can access.