Capcom has wasted no time announcing that its survival horror game Resident Evil 7 has passed the five million mark. Furthermore, Resident Evil 7 has received the award for Best VR Audio at 2018 Game Audio Network Guild Awards.
Resident Evil 7 has been pretty well received by critics and players alike, even though the brunt of its accolades seem to have stemmed from players' disgust with the game's predecessor Resident Evil 6.
Capcom have boasted about Resident Evil 7's combined PC, PlayStation 4 and Xbox One sales hitting 5.1 million since the game's launch in January 2017
Interestingly enough, Resident Evil 6 took a year to hit 5.2 million copies, whereas the game's seventh instalment seems to have taken about a year and two months to hit 5.1 million. It appears that listening to the great unwashed ultimately had little to do with the sales but you can draw your own conclusions.
Capcom are proudly sounding all the bells over Resident Evil 7's award at the 2018 Game Audio Network Guild Awards , where the game's been praised for "blending creativity with technological prowess via its use of extended technique with string instruments".
The company was praised for clever usage of Foley stage, which is basically a room to recreate effects, for usage of Yamaha's ViReal stereophonic sound tech and REMM, the Resident Evil Music Module, which runs on Native Instruments' Kontakt engine.
Resident Evil 7: Biohazard's competitors in G.A.N.G. awards' Best VR Audio category were LA Noire: The VR Case Files, Rock Band VR, Star Wars: Droid Repair Bay and The Invisible Hours. Note that VR Audio category was the only one Resident Evil actually ran in.
Of course, you can choose to look at it from a different perspective, whereby Capcom's only award for Resident Evil 7: Biohazard is for VR audio. This is more than enough to put a wildly different spin on the award, as well as the five million milestone, but we won't be getting into that. Well, not right now that is.