I must admit that for someone who actively despises cash-grabbing dips into the endless pools of nostalgia, Resident Evil 2's remake keeps catching me off guard and I'd fire up the original if I wasn't so excited over Capcom's remake.
I know, for a guy who waxed ethical over of games just a few months back, I've got some gal talking about Resident Evil 2's remake. In my defence though, I did cite remakes such as Shadow of the Colossus as the proper way to go about this - don't just give me new textures stretched over archaic scaffolding and charge more than you did back then.
Which seems to be exactly what Capcom have managed to evade with Resident Evil 2's remake, at least from what I've seen thus far. This is perhaps more evident in Capcom's Gamescom 2018 presentation, which featured a four and a half minute long .
The company was forced to rethink many things that were originally in Resident Evil 2, not least the so called tank controls and fixed cameras. Granted, they added an extra level of difficulty to this critical darling of a game, but times are now modern. Ultimately, they switched to third person perspective and seems to work like a charm.
The new Resident Evil 2 story trailer from this year's Tokyo Games Show shows an old face in Ada Wong, although this time without the flashy red dress she was sporting in 1998. Once again, a remake done right because the new trench coat and glasses look really fits with her role.
Granted, if there's anything that Deadpool has taught us is that wearing red means bad guys can't see you bleed, but wearing a red dress to Zombieville doesn't really work today as it did back when Resident Evil 2 hit shelves.
Moreover, I'm no stranger to Capcom's numerous fumbles but so far, it looks like the company are really doing a grand job reviving the classic. If everything goes according to plan, Resident Evil 2 remake will be launching on 25 January 2019 for PC, PlayStation 4 and Xbox One.