Nvidia's DLSS 5 is supposed to be the future of PC graphics, so why does it look like a cheap AI filter?

Published: 19:36, 16 March 2026
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Digital Foundry
Nvidia's DLSS 5 is supposed to be the future of PC graphics, so why does it look like a cheap AI filter?
The change to Grace's appearance in Resident Evil Requiem has drawn the most community criticism of the lot

Key Points from the Article

  • Nvidia announced DLSS 5, an AI technology that overhauls game lighting in real time with photo-realistic effects without changing geometry, textures, or materials
  • Community reaction has been overwhelmingly negative, with players criticizing that the technology fundamentally alters character appearances and strips away original art direction in favor of hyper-realistic aesthetics
  • The Resident Evil Requiem comparison drew particular criticism, with the protagonist Grace looking like a completely different, more conventionally attractive person that diverges from the game's visual identity
The change to Grace's appearance in Resident Evil Requiem has drawn the most community criticism of the lot

I'm struggling to understand how someone at Nvidia thought showing DLSS 5 as a cheap AI beautification filter was a good idea.

Nvidia just announced the next iteration of their impressive DLSS tech, and on paper, it is genuinely ambitious. Instead of boosting frame rates or generating frames, it uses AI to completely overhaul a game's lighting in real time, applying photo-realistic illumination, subsurface scattering on skin, more convincing hair rendering, and improved ambient occlusion to existing game worlds without changing geometry, textures, or materials. 

Some of the games Nvidia showcased include Resident Evil Requiem, Hogwarts Legacy, Assassin's Creed Shadows, Oblivion Remastered, and Starfield. The initial lineup sounds exciting, until you look at the actual comparison screenshots. 

Overwhelmingly negative reactions

The community reaction has been swift and overwhelmingly negative. Players have immediately pointed out that DLSS 5 does not simply improve lighting; it appears to fundamentally alter how characters look, stripping away art direction in favour of a hyper-realistic aesthetic that many are comparing to cheap AI photo filters. 

The wizard character from Hogwarts Legacy looks noticeably different, but it is the Resident Evil Requiem comparison that has drawn the most attention. Grace, the game's protagonist, looks like an entirely different person with DLSS 5 enabled, more conventionally attractive, smoother, and completely divorced from the game's original visual identity.

Nvidia
The Hogwarts Legacy character comparison, another example players have flagged as losing the game's art direction
The Hogwarts Legacy character comparison, another example players have flagged as losing the game's art direction

"I thought this video was an April Fool's joke, but it's still March," reads one top comment on Digital Foundry's hands-on video. Another called it "those 'I made the character hot' edits." A third put it more bluntly: "The discrepancy between my emotions after reading the title and after watching the first 20 seconds is still smaller than the discrepancy between the game's artistic vision and the AI slop filter's output."

Nvidia
Starfield's characters also look noticeably altered, though the reaction here has been slightly less severe
Starfield's characters also look noticeably altered, though the reaction here has been slightly less severe

The reaction to Digital Foundry's video is telling in itself. At the time of writing it sits at over 2,200 likes and 1,600 dislikes, a ratio that is highly unusual for DF, a channel that typically commands near-universal goodwill from its technically-minded audience.

Personally, seeing "DLSS 5" announced was genuinely exciting. The idea of AI-driven photo-realistic lighting retrofitted onto existing games is the kind of thing that sounds transformative. But the actual comparisons stopped me cold. Whatever the technology is doing, it is not respecting what the developers made.

Nvidia have not addressed the criticism. DLSS 5 remains on track for RTX 50-series hardware by Fall 2026.

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