Nvidia have detailed new and improved version of their Deep learning super sampling (DLSS) technique. DLSS 2.0 comes with better image quality, scaling across RTX GPUs and support for two new games - Control and Mechwarrior 5.
Nvidia's DLSS 2.0 is releasing this week for two games - Control and MechWarrior 5: Mercenaries - and the tech giant have taken the opportunity to detail all the improvements made in the latest version.
Nvidia describe DLSS 2.0 as "a big leap in AI rendering" with several new additions and improvements which include better image quality, greater scaling across all RTX graphics cards and resolutions and more. As you may remember, DLSS was not really a hit among gamers on its initial release. It offered higher framerate but image quality suffered and many were disappointed with the much-anticipated feature.
However, with 2.0, Nvidia claim that they can now offer image quality comparable to native resolution while only having to render one quarter to one half of the pixels. You can watch some of the comparisons in the video above, but keep in mind that it is Nvidia's video and you should probably wait for independent reviews from other gaming and tech channels.
The company also say that new version can execute actions 2x gaster than the original, which means improved frame rates but less restriction on GPUs, settings and resolution.
DLSS 2.0 also comes to Deliver Us the Moon and Wolfenstein: Youngblood along with Control and Mechwarrior 5.
Read more about DLSS 2.0 here.