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No Man's Sky developer announces The Last Campfire launch date

Published: 18:03, 26 August 2020
Hello Games
The Last Campfire protagonist Ember
The Last Campfire protagonist Ember

No Man's Sky developer Hello Games today set the date for The Last Campfire, and you won't have to wait long before it launches for PC, PlayStation 4, Xbox One, Switch and Apple Arcade.

The Last Campfire was set for summer and Hello Games obliged - it's out tomorrow, August 27, 2020. The game's PC version will launch as an Epic Games Store exclusive.

Writing on the PlayStation Blog, Hello Games' head honcho Sean Murray said that The Last Campfire has been a passion project for the team for the last few years, and a markedly different experience from No Man's Sky. 

 "It’s a game about loss, hope and empathy. You play as Ember, a lost soul in a charming but dark world. On your path you find others like you, some of whom have lost their way and turned forlorn. It’s up to you as a player to choose who to help", he wrote. 

Murray describes The Last Campfire as an exploration game in a world of puzzles, and we can't help but mention it evokes the feeling of some of better Zelda games. Players will eventually find a flute to manipulate the world around them and a boat that takes them to a place they couldn't get to previously. 

The Last Campfire's world is a big one apparently, which is why Hello Games included an explore mode for those who just wish to walk around, explore and maybe talk to inhabitants. 

Hello Games The Last Campfire protagonist meeting a piglet The Last Campfire, a pretty adorable encounter

The dev promises a really rich experience, as Murray said, "You are passing through this world that is filled with weird and mysterious characters, each with their own lore, who have existed long before you. Some you can perhaps help, others you must leave behind. We want this to feel like a forgotten storybook or a lost myth, and as you travel through the world a narrator tells your story."

You can find Murray's blog post here .

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