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Monster Hunter: World-inspired games are a compliment, dev says

Published: 15:50, 20 June 2019
A gargantuan reptilian creature holding another creature in jaws
Monster Hunter: World

Monster Hunter: World executive director Kaname Fujioka recently discussed the fact that games like Phoenix Labs' Dauntless are drawing inspiration from their title, insisting that he's happy to see it's big enough to be such an influence.

"I'm perfectly happy and proud to feel that if our game has gotten big enough that people are taking inspiration from it and making their own titles", Fujioka told Polygon.

He stressed that creators are invariably influenced by the games they play,  which is perfectly normal. "It's definitely not something I feel bad or angry about to see this kind of thing happening. It's more proof that Monster Hunter: World has gone global, since a game like Dauntless is a global game", he said.

Now, Monster Hunter series has always been pretty big in Japan, but it wasn't until Monster Hunter: World that the franchise could boast such global appeal.

Fujioka said that when Monster Hunter became popular on PSP, many similar games popped up in Japan, but not many in the West are likely to know many of them.

"We've always had people take inspiration from us and use that as the basis for their own creations. I think that that's continuing with Monster Hunter: World era of the series", he added.

Capcom recently posted an update on best selling games and Monster Hunter: World is of its in-house competitors, selling 12.4 million copies on PC, PlayStation 4 and Xbox One.

Their second best-selling game is Resident Evil 5, which sold 7.5 million copies on PS3 and Xbox 360, followed by Resident Evil 6, with 7.3 million copies.

Obviously, Monster Hunter franchise has replaced RE as Capcom's main cash cow, but Resident Evil 2's remake deserves an honourable mention, as it sold 4.2 million copies since its launch in January 2019.

Epic Games dauntless artwork showing three armoured warriors Dauntless

Monster Hunter: World team will be launching the expansion on 06 September 2019, with the PlayStation 4 and Xbox One versions launching first, followed by Steam version sometime in the winter.

You can find Fujioka's interview with Polygon over .

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